Biome checklist
| Environment | What to scan for | Why |
|---|---|---|
| Forest | Edges of paths, tree roots, fallen logs, shaded undergrowth | The trailer and store page show magical forest routes; ingredients are easy to miss against foliage |
| Meadow | Open grass, flower patches, stones and small burrow entrances | The press release names meadows as a resource environment |
| Wetland | Waterline, reeds, misty patches, partially submerged objects | Wetlands are named in both the Steam page and the press release |
| Burrow | Tunnel entrances, roots, stored objects, dark corners | Burrows are named as an ingredient environment and are used in traversal achievements |
How to build your own ingredient list
Until the recipe book is readable in-game, keep a simple note for each new item:
- Name (as shown in the UI)
- Where found (biome + landmark)
- First recipe it unlocked
- Whether a creature asked for it
Do not trust a pre-release “complete ingredient list” from a template site; the official pages do not publish one, and the launch build can change spawns.