Confirmed vs. community-reported
| Claim | Status |
|---|---|
| The Recollector is a remedy | ✅ Confirmed by achievement |
| It can power up a zipline | ✅ Confirmed by Down a Memory Lane |
| It is telekinetic / moves heavy objects | ⚠️ Community-reported, not in official store text |
| It has weight limits | ❓ Unknown |
| It can be upgraded | ❓ Unknown |
Why the zipline wording matters
All three named remedies — Matchmaker, Recollector and Tailwind — have achievements that say “power up a zipline”. That could mean:
- different ziplines require different remedies; or
- the same zipline can be powered in different ways; or
- the achievements are alternative solutions to one puzzle.
The official material does not resolve this. If a zipline does not react to the Recollector, try another remedy or look for a different zipline.
How to test it
- Brew the Recollector.
- Find a zipline that is inactive.
- Use the remedy near the zipline’s power point.
- If the game lets you target objects, test a heavy object separately — but do not assume every object is movable.