Hela: of Mice & Magic Guide

Tailwind remedy

Updated · Remedies

Quick answer

The Tailwind is a Hela remedy. The achievement Winds of Change confirms it can power up a zipline. The recipe, ingredients and exact location are not published. Because all three named remedies share the zipline wording, test the Tailwind on a zipline that does not respond to the Matchmaker or Recollector.

Confirmed facts

What the name suggests (but is not confirmed)

“Tailwind” implies moving air, a push, or a speed boost. That could mean:

None of these are confirmed. The only tested use-case is the zipline achievement.

Practical approach

  1. Brew the Tailwind.
  2. Find a zipline that is inactive.
  3. Use the remedy at the zipline’s power point.
  4. If it does not work, try another remedy — the three zipline achievements may be alternatives, not a sequence.

FAQ

What does the Tailwind do?

Confirmed: it can power up a zipline (Winds of Change). The name suggests wind or air movement, but the official text does not describe a specific effect.

How do I get the Tailwind?

Not published. It is a brewed remedy; check the recipe book after launch.

Is the Tailwind the same as Froggy’s glide?

No confirmed link. Froggy’s glide is a movement ability; the Tailwind is a brewed remedy. They may interact, but do not assume they are the same system.

Share this page:FacebookRedditXWhatsApp

Related guides

Sources

Checked against the current version on · Medium confidence — consistent community reports, not officially confirmed. Spotted something outdated? Tell us.